Posts

Week 39 - AR presentation and a new Challange

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  Video

Week 38 - AR Markerless Project

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  Balloon Pop

Week 37 - AR Presentation

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 AR Tower Defence Game Bugs No game without some bugs

Week 36 - AR development

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AR Tower Defence Game At the next meeting, our team decided to make a tower defense game.  We discussed possible implementations. It was decided to use 3D models from another project to ease the burden of the short time we had to develop it. Unity store had an excellent project to give us access to 3D models we needed:  Tower Defense Template . Game Rules Castle is being attacked by enemy buggies that spawn from their spawn points (where the QR code is) and losses health if they get to it after they disappear. The towers will be positioned where their QR code is and will shoot the nearest enemy to them to defend the castle. The player can move the QR codes to change the situation on the fly. Development We started by creating the markers. We found a QR generator website where we created 3 types of QRs': Castle, Enemy Spawn and Tower.    Though enemy spawn point isn't represented by any 3D model. Enemies spawned are red buggies Castle Tower It was our first project i...

Week 35 - AR Project With Markers

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This week we were presented with Vuforia, a marker-based engine that helps develop AR. We were tasked with developing an app using Vuforia. Our team discussed the possible project and agreed to meet next time with even more proposals.