Week 45 - VR Lab hours

 Development

During the second week we were prototyping but we wee encountering a lot of bugs or stone walls, where lack of knowledge in Unity, and also lack of tutorials on our specific theme made the development a bit tough.

Also the tutorials that we based our  development had some times 3 years difference and the setup for the project were different.

During the last days of week we decided to change the project and take something easier.



We decided to make a point shooter. Were the player will spawn in the middles of the map with some gund deffending from hordes of enemies.

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